Gabe Newell’s company updates the datasheet of its handheld console with new data on its memory.
Steam Deck is already a reality. Valve’s secret project has turned out to be this union of PC and portable console with the ability to connect to the TV, in the style of Nintendo Switch, which can already be reserved through Steam. A machine that turns out to have better features than originally announced, at least in terms of memory. Valve has updated the Steam Deck datasheet for correcting a piece of information about RAM of the console, which is now even more striking.
Originally, Valve stated that Steam Deck would have a. 16GB LPDDR5 RAM at 5,500 MT/s (dual-channel). The initial part was correct, the three editions of the console will all carry these 16GB of RAM with 5,500 MT/s speeds. However, the final part has turned out to be wrong. Steam Deck will not use two RAM modules, but four.. It will have 16GB LPDDR5 5,500 MT/s memory. (quad 32-bit channels)as shown in the console’s new specifications on its US website.
How does this affect its performance? Basically, Steam Deck will have available a much higher memory bandwidth than previously expected, something of great importance for the architecture of this machine. Steam Deck uses an APU (CPU + GPU) so that both modules share the same memory when operating, unlike on desktop computers. Higher bandwidth allows the two to operate without restrictions and with greater agility, which translates into better performance.
Announced just a week ago, Steam Deck will begin arriving in homes. from December 2021. Valve’s console will be an open platform, allowing different operating systems and applications to be installed as on any PC, and has earned praise from the president of Epic Games for it. Likewise, Valve claims to have worked hard on avoiding the dreaded stick drift on its console. Steam Deck may not be out yet from Valve, but in this other news item we invite you to leave your thoughts on the console.